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 skill updates- stolen from scotty on mutiny forum

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CosmoWizards

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Name : Jon
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PostSubject: skill updates- stolen from scotty on mutiny forum   Tue Dec 29, 2009 9:41 am

Supposed to happen around january, followed by a patch containing high level content (100+)

Copy-pasted from spadow's blog:

1. The skills of Wizard and Mage has changed.


파이어 에로우가 다수의 적을 공격할 수 있도록 변경 되었습니다.
The number of enemies Fire Arrow can attack has been increased.
┕ Can attack up to 4 enemies (Lv. 21)


익스플로젼의 공격력이 향상되고 및 공격 시전 시간이 짧아 졌습니다.
The basic attack of Explosion has been increased and casting time decreased.
┕ Attack increased from 120 → 130 (Lv. 30)


엘리먼트 엠플리피케이션으로 증폭되는 마법 공격력이 향상 되었습니다.
The magic attack damage of Element Amplification has been increased.
┕ Magic attack damage increased from 140% → 150% (Lv. 30)
2. 해적 건슬링거의 스킬이 변경되었습니다.

2. The pirate skills of Gunslinger has been changed.

모든 스킬 공격시 근접 타격 공격이 발동되지 않도록 수정되었습니다.
All skill attacks can be used when you are attacking too close. (no min range! o:<)


더블파이어의 사정거리 및 기본 공격력이 향상 되었습니다.
The range distance and basic attack of Double Fire has been improved.
┕ Damage increased from 80% → 110% (Lv. 20)
┖ Range increased from 350% → 380% (Lv. 19 & 20)


백스텝샷의 재사용 가능 시간이 단축되었습니다.
The re-use time of Backstep Shot has been decreased.



파이어 버너, 래피드 파이어, 쿨링 이펙트의 사정거리 및 공격력이 향상되었습니다.
The range distance and basic attack of Fire Burner, Rapid Fire and Cooling Effect has been improved.
┕ Fire Burner: damage increased from 160% → 190% (Lv. 30)
┕ Rapid Fire: damage increased from 170% → 200% (Lv. 30)
┕ Cooling Effect: damage increased from 130% → 160% (Lv. 30)


배틀쉽의 내구도가 증가했습니다.
Durability of Battleship has been increased.


속성강화의 도트 데미지가 향상되고 결빙 지속 시간이 증가하였습니다.
The dot damage and freezing time of Elemental Boost has been improved.
┕ Dot damage increased from 5% → 10% (Lv. 25)
┖ Freezing time increased from 2 seconds → 4 seconds (Lv. 30)
3. 해적 인파이터의 스킬이 변경되었습니다.

3. The pirate skills of Viper has been changed.



에너지 차지의 스탠스 효과가 향상되었습니다.
The stance effect of Energy Charge has been improved.
┕ Stance probability increased from 50% → 90% (Lv. 30)


피스트의 공격범위가 확대 되었습니다.
The attack range of Barrage has been improved.
4. 도적 시프, 시프마스터, 섀도어의 스킬이 변경되었습니다.

4. The thief skills of Bandit, Chief Bandit and Shadower has been changed.



인듀어로 회복되는 HP, MP량이 증가하였습니다.
The HP and MP recovery of Endure has been increased.
┕ HP increased from 60 → 100 and MP increased from 20 → 40 (Lv. 20)


시브즈의 공격력이 향상되었습니다.
The damage of Band of Thieves has been increased.
┕ Damage increased from 210% → 250% (Lv. 30)


다크사이트의 재사용 시간이 짧아졌습니다.
The re-use time of Dark Sight has been decreased.


베놈의 독 데미지 지속시간이 증가하였고 성공확률이 증가하였습니다.
The remaining time of poison damage and success rate of Venom has been increased.
┕ Poison Damage time increased from 4 → 8 seconds and success rate increased from 30% → 50% (Lv. 30)


암살의 데미지가 향상되었습니다.
Assassination damage increased.
┕ Accumulative damage increased from 12 seconds damage → 8 seconds damage (Lv. 30)


부메랑 스텝의 재사용 시간이 단축되었으며 지형에 따라 사용이 불가능하던 점이 개선되었습니다.
Cool time of Boomerang Step has been decreased and can now be used regardless of platform shape.


어썰터의 공격범위 및 공격력이 상향되었습니다.
The attack range and damage of Assaulter has been increased.
┕ Damage increased from 450% → 500% (Lv. 30)


메소가드의 메소 소모량이 감소하였으며 지속 시간이 증가되었습니다.
The Meso consumption of Meso Guard has been decreased and the duration has been increased.
┕ Meso consumption decreased from 78% → 61% and duration increased from 120 seconds → 180 seconds (Lv. 30)


keep in mind this is also just part 1

i found the removal of min range for slingers to be the nicest update IMO, and heres some proof o-o



-2nd part-

2. The skills of Arch Mage has been changed.



메테오의 MP 소모량이 감소 되었습니다.
MP consumption of Meteo has been decreased.
┕ MP consumption decreased from 3500 → 2900 MP (Lv. 30)


블리자드의 MP 소모량이 감소 되었습니다.
MP consumption of Blizzard has been decreased.
┕ MP consumption decreased from 3500 → 2900 MP (Lv. 30)
3. 도적 시프의 스킬이 변경되었습니다.
3. The skills of Thief has been changed.



스틸이 다수의 적을 공격할 수 있도록 변경 되었으며, 데미지가 상향 되었습니다. 부가적으로 최대 4초간의 스턴 효과를 동반하도록 수정되었습니다.
Steal can now attack multiple enemies and damage has increased. Stun for 4 seconds has been added.
┕ Damage increased from 100% → 130%. Can attack up to 4 enemies and stun for 4 seconds (Lv. 30)


스틸의 이펙트 이미지 및 히트 이펙트가 수정되었습니다.
The effect and the hit image of Steal has been changed.

4. 페이지의 스킬이 변경되었습니다.
4. The skills of Page has been changed.



위협 스킬이 일정 확률로 다수의 적의 공격력과 방어력을 %만큼 감소시키는 것으로 변경되었습니다. 이와 함께 최대 8초간 명중률을 감소(블라인드) 시키는 부가 효과가 추가되었습니다.
Threaten can now decrease the monster’s weapon attack and weapon defense by %. At the same time it can reduce the accuracy of a monster (blind) for up to 8 seconds.
┕ MP consumption increased from 20 → 25 MP. Skill duration decreased from 120 → 80 seconds. Able to reduce the accuracy of a monster for up to 8 seconds with a 50% probability (Lv. 20)
5. 나이트의 스킬이 변경되었습니다.
5. The skills of Knight has been changed.



플레임 차지의 데미지가 상향되었습니다.
Damage of Flame Charge has been increased.
┕ Damage increased from 120% → 140% (Lv. 30)


파이어 차지의 데미지가 상향되었습니다.
Damage of Fire Charge has been increased.
┕ Damage increased from 120% → 140% (Lv. 30)


선더 차지, 라이트닝 차지의 속성이 변경되어 다른 속성(불, 얼음, 성)의 차지 스킬과 중복으로 사용할 수 있게 되었습니다.
You can now use Thunder Charge and Lightning Charge with other charges (Fire, Ice, Holy) at the same time.


차지 블로우의 공격범위가 확대되었습니다. 그리고, 스턴 효과의 지속 시간이 증가하였습니다.
The attack range of Charged Blow has been increased, stun lasts longer.
┕ Attack range increased from 150 → 180. Stun duration increased from 4 seconds → 6 seconds (Lv. 30)
6. 팔라딘의 스킬이 변경되었습니다.
6. The skills of Paladin has been changed.



블래스트의 데미지가 상향되었습니다.
Damage of Blast has been increased.
┕ Damage increased from 550% → 580% (Lv. 30)


홀리 차지의 데미지가 상향되었습니다.
Damage of Holy Charge has been increased.
┕ Damage increased from 140% → 150% (Lv. 20)


디바인 차지의 데미지가 상향되었습니다.
Damage of Divine Charge has been increased.
┕ Damage increased from 140% → 150% (Lv. 20)

7. 다크 나이트의 스킬이 변경되었습니다.
7. The skills of Dark Knight has been changed.



비홀더스 버프의 속성이 변경되어 유저에게 먼저 적용되어 있는 버프 효과를 판단하여 더 좋은 버프 효과를 가지고 있을 경우 중복되는 속성의 버프를 강제로 캔슬하지 않도록 변경 되었습니다. 단, 기존에 유저가 가지고 있는 버프의 효과가 비홀더스 버프의 것보다 낮은 경우 비홀더스 버프를 우선으로 적용하게 됩니다.
Beholder’s Buff can now determine if other buffs are better than its own. If another player’s buff is better than its own currently applied buff, then the player’s buff will replace the Beholder’s Buff. However, if the Beholder’s Buff is better than the other buff effects, it will cancel the other buffs and change back to Beholder’s Buff.
8. 전사 4차 스킬이 변경되었습니다.
8. 4th Job skill of Warrior has been changed.



돌진의 데미지와 공격 범위가 상향 되었습니다.
Damage and attack range of Rush has been increased.
┕ Damage increased from 130% → 140% . Attack range increased by 20 pixels horizontally (Lv. 30)


Last edited by CosmoWizards on Sat Jan 02, 2010 9:51 am; edited 1 time in total
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nightclawz

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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Tue Dec 29, 2009 10:33 am

Woo, faster training for me!
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NanashiRiku

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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Tue Dec 29, 2009 10:36 am

Duuude nothing on NL? Fml -.-
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nightclawz

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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Tue Dec 29, 2009 10:48 am

These updates are to balance classes. You guys already have good formulas, etc.
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Bilbo
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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Tue Dec 29, 2009 11:04 am

darn they not making zerk 60%?
lol Razz

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CosmoWizards

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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Tue Dec 29, 2009 2:05 pm

me wrote:
암살의 데미지가 향상되었습니다.
Assassination damage increased.
┕ Accumulative damage increased from 12 seconds damage → 8 seconds damage (Lv. 30)


부메랑 스텝의 재사용 시간이 단축되었으며 지형에 따라 사용이 불가능하던 점이 개선되었습니다.
Cool time of Boomerang Step has been decreased and can now be used regardless of platform shape.

I think those two are the best for shads :)

and @ dan i think they should make it 60% too, easier to keep zerked
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Drew

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Mood : Born a warrior, trained a fighter, lived as a crusader and died a Hero.

PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Tue Dec 29, 2009 8:01 pm

so um bishops and heros get?...
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DeeSeng

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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Tue Dec 29, 2009 9:40 pm

I will not be interested in ANY skill updates till Paladins get something epic.
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nightclawz

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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Tue Dec 29, 2009 9:45 pm

Taken from Honour Site:

Spoiler:
 

Sort of epic?
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CosmoWizards

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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Wed Dec 30, 2009 4:24 am

I might also add this was only part 1 of 2.. o.o
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DeeSeng

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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Wed Dec 30, 2009 12:57 pm

k happy.
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itsjustjen

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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Wed Dec 30, 2009 8:54 pm

YES STRONGER DAMAGE FOR ME! I feel granted with power :D
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CosmoWizards

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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Wed Dec 30, 2009 8:57 pm

cause you know, arch mages cant hit the dmg cap already
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itsjustjen

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Name : Danny
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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Thu Dec 31, 2009 12:24 pm

Pssshhhh Bishops can't even hit nearly as high as AM's. You are jealous that AM got skill boost.
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CosmoWizards

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PostSubject: Re: skill updates- stolen from scotty on mutiny forum   Tue Jan 05, 2010 7:37 pm

1. 아크메이지의 스킬이 변경되었습니다.
1. Arch Mage skills has been changed.

* 파이어 데몬의 데미지가 상향되었습니다.
* Damage of Fire Demon has been increased.
┕ Basic attack increased from 120 → 140 (Lv. 30)

* 아이스 데몬의 데미지가 상향되었습니다.
* Damage of Ice Demon has been increased.
┕ Basic attack increased from 100 → 120 (Lv. 30)

* 페럴라이즈의 데미지가 상향되었습니다.
* Damage of Paralyze has been increased.
┕ Basic attack increased from 210 → 240 (Lv. 30)

* 체인라이트닝의 데미지가 상향되었습니다.
* Damage of Chain Lightning has been increased.
┕ Basic attack increased from 180 → 210 (Lv. 30)

* 메테오의 데미지가 상향되었습니다.
* Damage of Meteo has been increased.
┕ Basic attack increased from 570 → 620 (Lv. 30)

* 블리자드의 데미지가 상향되었습니다.
* Damage of Blizzard has been increased.
┕ Basic attack increased from 570 → 600 (Lv. 30)

2. 발키리의 스킬이 변경되었습니다.
2. Valkyrie skills has been changed.

* 파이어 버너, 쿨링 이펙트의 스킬 데미지가 적용되지 않던 문제를 수정하였습니다.
* The problem with Fire Burner and Cooling Effect applying no skill damage has been fixed.

3. 버커니어의 스킬이 변경되었습니다.
3. Buccaneer skill has been changed.

* 에너지 버스터의 공격 범위가 상향되었습니다. 그리고, 일정 확률로 적을 스턴에 빠드리는 효과가 추가되어 스턴마스터리와의 연계 효율이 높아졌습니다.
* Attack range of Energy Buster has been increased. And there is a certain possibility that enemies can be stunned and can be used with Stun Mastery.
┕ Able to stun with a probability of 40% for 8 seconds

4. 바이퍼의 스킬이 변경되었습니다.
4. Viper skill has been changed.

* 드래곤 스트라이크의 공격 시간이 짧아졌습니다.
* Attack time (delay) of Dragon Strike has been decreased.

5. 헌터의 스킬이 변경되었습니다.
5. Hunter skill has been changed.

* 에로우 봄의 데미지가 상향되었습니다.
* Damage of Arrow Bomb has been increased.
┕ Damage increased from 130% → 150% (Lv. 30)

6. 레인져의 스킬이 변경되었습니다.
6. Ranger skill has been changed.

* 파이어 샷의 데미지가 상향 되었으며, 최대 7초간 화염 지속 데미지를 주도록 변경되었습니다.
* Damage of Fire Shot has been increased, and it can now inflict 7 seconds of continuous fire damage.
┕ Damage increased from 150% → 160% (Lv. 30)

7. 사수의 스킬이 변경되었습니다.
7. Crossbowmen skill has been changed.

* 아이언 에로우의 데미지가 상향 되었습니다.
* Damage of Iron Arrow has been increased.
┕ Damage increased from 180% → 200% (Lv. 30)

8. 저격수의 스킬이 변경 되었습니다.
8. Sniper skill has been changed.

* 스트레이프가 일정 확률로 결빙 상태의 적을 즉사 시킬 수 있도록 수정되어, 아이스 샷 등과의 연계 효과가 상향 되었습니다.
* With a certain percentage, Strafe can kill enemies instantly when enemies are frozen from Ice Shot.
┕ Able to kill frozen enemies instantly with a probability of 3% (Lv. 30)

9. 신궁의 스킬이 변경 되었습니다.
9. Crossbow Master skills have been changed.

* 피어싱의 차지 속도가 짧아졌습니다.
* Piercing charging time has been reduced

* 스나이핑의 재사용 시간이 짧아졌습니다.
* Re-use time for Sniping has been reduced.

And some TT monsters now have elemental weaknesses.
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